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Multiple Active Incubators

Great news for Bioengineers! The Bioengineering process has received a quality of life update to allow you to simultaneously work on multiple pets.

Changes

  • Max Active Incubators Limit Raised: You can now have up to 3 active incubators going at once per character.
  • Independent Cooldowns: Each incubator now properly tracks its own incubation session cooldown timers independently. Activating a new incubator no longer wipes out or affects the cooldowns of your other active incubators.

Multiple Active Incubators Fix

EnjoyUpdate: raisingPlayers running multiple bioengineering incubators at once will no longer experience a shared cooldown timer. Details: Previously, starting an experimentation session in one incubator would lock out your newother mutantactive petsincubators simultaneously!with a "needs more time to take effect" message. Cooldown timers are now properly localized to each individual incubator, allowing you to freely experiment across up to 3 incubators seamlessly.