Jedi Profession Guide
[In Testing]Completed] The reworked Jedi profession described here is on the Test server only. It is NOT yetlive on Live.Secura Horizon and Secura Origins. Numbers may changestill beforebe release.tuned. See the v1.9.0 Live Update.
What is the Jedi profession?
The Jedi path is a four-phase profession for Force-sensitive characters. You grow from Jedi Initiate to Jedi Master by buying skill boxes, and you shape your build with the Jedi expertise trees (General and Path). Jedi fight with one-handed lightsabers and an off-hand blade, favour defense, and carry a toolkit of Light Side abilities.
The four phases
| Phase | Title | Skill box names | Highlights |
|---|---|---|---|
| 1 | Jedi Initiate | Force Sensitive Fundamentals I to V | Shii-Cho Flurry, Sun Djem Strike, Heal, Shiak Lunge, Soresu Riposte, droid command set, lightsaber crafting |
| 2 | Jedi Padawan | Force Sensitive Essentials I to V | Saber Block, ability to wear all armor, higher marks of every phase 1 ability |
| 3 | Jedi Knight | Force Sensitive Expertise I to V | Higher marks, more lightsaber crafting skill |
| 4 | Jedi Master | Force Sensitive Mastery I to V | Final marks of every ability, Saber Block Mark 2, tier E saber schematics |
Each phase has an entry box, four further boxes and a master box. The master box of a phase gives you the title. Phases open at about levels 1, 30, 60 and 90.
What the skill boxes grant
| Ability | Marks | What it does |
|---|---|---|
| Shii-Cho Flurry | 1 to 8 | Your basic lightsaber attack, a reliable sequence of broad sweeping strikes. Gains a mark in almost every phase |
| Sun Djem Strike | 1 to 5 | A precise disarming strike aimed at the weapon or hands |
| Heal | 1 to 4 | Heals your wounds and restores stamina through the Living Force |
| Shiak Lunge | 1 to 3 | A swift thrust to a non-lethal extremity that incapacitates the target |
| Soresu Riposte | 1 to 4 | A patient defensive stance that answers an overextended enemy with a counter-strike |
| Saber Block | 1 to 2 | Mark 1: +10 saber block for 15 seconds. Mark 2: +20 saber block for 30 seconds |
| Droid commands | phase 1 | 20 droid orders (follow, stay, guard, attack, patrol, store, transfer, group, tricks) plus Flame Jet, Droideka Shield, Battery Dump, Regenerative Plating, Electrical Shock and Torturous Needle |
Every box also adds skill modifiers such as one-handed and off-hand lightsaber damage and accuracy, block chance, melee defense, Lightsaber Assembly and Lightsaber Experimentation. A Padawan can wear all armor types.
Signature abilities (expertise)
These are unlocked in the expertise window. Numbers are the in-game values on Test.
| Ability | Tree | What it does |
|---|---|---|
| Force Run | General | +60 percent movement speed for 15 seconds, breaks snares. Cooldown 60 seconds |
| Heightened Speed | General | Force Run bonus rises by 15 percent per rank: 75, 90 or 105 percent |
| Second Wind | General | Adds 15 seconds of Force Run duration per rank (30 seconds total at rank 1) |
| Force Push | General | Knocks a single target down and throws it back 10 meters. Does not move targets inside buildings |
| Saber Throw | General | Hurl your lightsaber up to 30 m for moderate kinetic damage and slow the target by 20 percent for 5 seconds |
| Force Stealth | Path | Bend light around yourself to become invisible. Cooldown 30 seconds |
| Sentinel Ambush | Path | Strike from stealth for heavy elemental damage and a blinding effect |
| Guardian's Strike | Path | Heavy kinetic overhead strike. Taunts NPC targets and makes the target's armor 25 percent less effective for 10 seconds |
| Force Stasis | Path | Freezes the target in place |
| Mind Trick | Path | NPCs drop all aggression toward you. Players are immobilized for 4 seconds but can still act. Does not force you into combat |
| Jedi Meditation | Path | Immobile trance that restores health and action to nearby group members over time |
| Bastion of Light | Path capstone | 12 seconds of immunity to snare, root, stun and mesmerize, and an instant reset of all Sentinel abilities (Force Stealth, Sentinel Ambush, Guardian Strike, Force Stasis, Mind Trick, Jedi Meditation) |
| Curato Salva | Path capstone | Group healing pulse on you and up to 4 group members within 30 m: 5 ticks over 10 seconds, 45 second cooldown. Ticks heal 3, 4, 5 or 6 percent of maximum health by rank (15 to 30 percent total). Halved in PvP. Several Jedi do not stack; the highest rank wins |
| Force Armor | Path | After taking damage, a barrier adds protection to every damage type (500, 1000, 1500 or 2000 by rank, lasting 10, 15, 20 or 25 seconds), at most once every 3 minutes |
| Cautious Nature | Path | Stance: +100 Constitution, +10 percent parry and evasion |
Expertise overview
- General tree: stat boosts (Strength, Constitution, Agility, Stamina), lightsaber accuracy, damage and alacrity (3 seconds off strike cooldowns per rank, never below half the base cooldown), defensive fighting, Deflection Training (3 percent ranged deflection per rank), Resilience (2 percent evasion per rank), Precognition (dodge), Serene Focus (fewer critical hits against you), Jedi Resolve (kinetic and energy armor), Inner Peace (action regeneration), Expanded Mind (action pool) and the movement abilities.
- Path tree: stance, Precision Strike, Shii-Cho Fundamentals, Centered Mind (cheaper Force abilities), Shadow's Cloak, Niman Harmony, Soresu Resilience, Ataru Acrobatics, Battle Meditation, Moving Meditation, Tech Affinity, Luminous Resolve and the capstones above.
- The Jedi trees can only be bought by Jedi characters.
FAQ
Is this live? No.Yes. It isshipped being tested on the Test server and is not onto Live yet.in v1.9.0.
Do I need to rename my skills? No. Your existing Force Sensitive skills stay the same.
Where do the quests come from? The Jedi profession trials at levels 11, 21 and 31 are described in Jedi Profession Quests. See also the Echoes of the Enclave themepark and the Holocron Fragments page.