Space Space Component Loot Quality Space Component Loot Quality We have completely overhauled how looted Space Components are evaluated for their rarity and quality! What Changed? Previously, the overall quality of a space component was incorrectly evaluated based on your Pilot Certification level. It is now correctly based on the Reverse Engineering (RE) level of the component itself! In addition, the game will now evaluate the component's Hitpoints when judging the overall grade. The overall component grading has been simplified from 8 tiers down to 4 Tiers, providing a much clearer picture of how good a component is: Legendary Quality (Gold) - The very best stats, hitting the upper threshold of the component's potential. Epic Quality (Purple) - Highly sought after component stats. Good Quality (Blue) - Above average stats, very solid components. Entry Level Quality (Green) - Average or baseline stats for a looted component. Junk Quality [Sell] (Grey) - Component stats that fall below the 85th percentile. Safe to sell to junk dealers. This change ensures that players who hunt for high-level space components will finally have their loot qualities and grades accurately reflect the strength of the component! Duty Tokens & Credit Chips Updated (once again) the Space Duty Token payout & Credit Reward payout. Median Payouts: Tier 1: 3 Tokens | 1,500 Credits Tier 2: 9 Tokens | 3,000 Credits Tier 3: 18 Tokens | 6,000 Credits Tier 4 : 36 Tokens | 9,000 Credits Tier 5 : 72 Tokens | 12,000 Credits ... etc. Increased the Credit Chip reward to 3x. This is now configurable so we can tweak it as needed.