Player Updates

Inventory & Bank Capacity

Increase player inventory capacity from 80 to 100, and bank from 100 to 200

Luck Stat Revamp

Loot System Revamp

The Loot System has been completely reworked! I've added in Luck as a factor to the loot system. There has been much discussion on how the LUCK stat plays a role throughout the game, so I've also identified and written out every single way that the luck stat makes a difference.

I've included the Luck Stat Revamp into how the loot system works. Your luck now increases your chance for loot by up to 10% (cap), i.e., every 100 luck stat gives you 1%, up to 10% cap. In addition, if you are lucky, then you will get up to 50% increase in items/cash/etc., from loot drops. For every 100 luck stat you'll get 10% increased loot drops, up to 50% increase cap.

Update: Leveling Dungeon Stim Improvements (Luck & Account Shared)

The stim reward obtained from completing all the leveling dungeons has been updated!

Rare Loot System (RLS) - Updates & Fixes

We've completely overhauled the Rare Loot System to ensure you get the drops you deserve! After investigating reports of players not receiving any Rare Loot Chests, we uncovered a few issues and squashed the bugs.

What's Changed?

Get back out there and start hunting! May the Force be with your loot rolls.

Foraging Loot: Treasure Map Toggle

Rangers who use the forage command often find their inventories quickly filling up with Treasure Maps. You can now toggle Treasure Maps from dropping during foraging!

How to Use

Type the command /treasureMapLootToggle in the chat window. A prompt will appear displaying the current status of your Treasure Map drops. You can choose to enable or disable them at any time.

Note: Disabling Treasure Maps will simply prevent them from dropping. It will not increase your chances of finding other rare items, so your luck with enzymes and components remains exactly the same!

Multiple Active Incubators

Great news for Bioengineers! The Bioengineering process has received a quality of life update to allow you to simultaneously work on multiple pets.

Changes

Multiple Active Incubators Fix

Update: Players running multiple bioengineering incubators at once will no longer experience a shared cooldown timer. Details: Previously, starting an experimentation session in one incubator would lock out your other active incubators with a "needs more time to take effect" message. Cooldown timers are now properly localized to each individual incubator, allowing you to freely experiment across up to 3 incubators seamlessly.

Droid Pet Improvements

Introduction

Great news for Beast Masters and Droid enthusiasts! A fundamental update has been introduced that sets the stage for a massive upcoming Droids Update. You can now command up to 3 combat pets simultaneously! This feature is specifically designed to empower solo players to tackle high-level group content on their own.

Key Features

Important: Grouping Restrictions (Solo Only)

The Droid Army mechanic is balanced explicitly for solo play. As a result, there are hard limitations when playing with others:

Enjoy the new multiple pet mechanics and stay tuned for the major Droids Update!