Player Cities
- City Rank & Population Details
- City Terminals: Bazaar Terminals
- REDEED Cost Removed
- Bunker Structures
- Salons
- Cale Herron's House
- Chiss Hut & Rodian Hut
- Medic & Entertainer Buff Terminals
- City Elections
City Rank & Population Details
City Rank & Population Details as of Jan 5, 2024 Due to the low population of our server, the City Rank & Population have been reduced to meet the needs of our current players. These will change accordingly as the server gains more players
- Rank 1 -- 2 population -- 200m radius
- Rank 2 -- 4 population -- 300m radius
- Rank 3 -- 6 population -- 400m radius
- Rank 4 -- 8 population -- 500m radius
- Rank 5 -- 10 population -- 600m radius
City Terminals: Bazaar Terminals
- Added Bazaar Terminals to the list of terminals a City Mayor may add to their player city!
REDEED Cost Removed
- Removed all REDEED costs from ALL structures. This is just annoying to be honest. You still can't re-deed if the structure is negative though. Must be greater than or equal to 0.
Bunker Structures
- Added 5x Bunker Houses to the player structures that Structure Traders can craft.
- Each bunker will take up 4 Lots and cost 35 credits per hour in maintenance fees.
- Bunkers have a base item limit of 2,000.
- Bunkers will take about the same amount of resources as a Large House.
- Each bunker has a unique interior design. Only one of the bunkers (Bunker 4) has a different exterior design as well, otherwise they all have the grey block exterior look.
- Player Bunkers now have the correct maintenance of 30 credits / hour.
- Player Bunkers now have their signs showing (only default sign is available).
- Player Bunkers are now considered guild halls so you can withdraw maintenance and use them as a guild hall.
Salons
- Added a new City building, the Salon
- The Salon can now be crafted by Structure Traders and dropped by Master Entertainers.
- This building originally was used for Image Designers, but they offer some great RP value as well as look awesome within the city!
Cale Herron's House
- Added Cale Herron's house as a Tatooine Medium Style 02 house, crafted by Structure Traders.
Chiss Hut & Rodian Hut
- Added the Chiss Hut & Rodian Hut deeds.
Medic & Entertainer Buff Terminals
Automated Buff Terminals New static terminals have been installed in all Player Hospitals and Player Cantinas.
- Medic Buff Terminals: Get the full suite of Doctor/Combat Medic buffs in one click.
- Duration: 3 Hours.
- Cost: Dynamic pricing based on player level.
- Entertainer Buff Terminals: A custom UI allows you to pick and choose your specific Entertainer buffs.
- Duration: 3 Hours. (Down from 5 hours Max)
- Cost: Scaled based on player level and buff selection. Works the same way as the previous Entertainer Inspiration Buff Builder.
- No more need to wait for the inspiration timer to build up.
City Elections
How the City Voting System Works
The voting system in SWG operates on a 3-interval cycle, which determines when players can register to run for mayor and when the actual election concludes.
The Voting Interval System
The voting interval system basically states that a full election cycle last exactly 3 weeks.
Here is a breakdown of the three intervals:
-
Interval 1 ("Voting Week 1"):
- This is the beginning of a new election cycle.
- Any citizen with the politician skill can register themselves as a candidate using the city voting terminal.
- Citizens can place or change their vote for any registered candidate at any time.
-
Interval 2 ("Voting Week 2"):
- Registration is still open, so new candidates can still throw their hat into the ring.
- Voting remains open, and citizens can freely cast or switch their votes.
-
Interval 3 ("Election Week"):
- Registration is Locked: No new candidates may enter the race during this week. This prevents players from registering at the very last second and sniping an election.
- Voting remains open until the end of the interval, allowing citizens to cast their final votes based on the locked-in list of candidates.