Droid Commander

Droid Commander Player Field Guide

"Armies of flesh grow weary, falter under fire, and bleed. Steel obeys without hesitation, endures without fear, and strikes with mathematical precision. In the right hands, a squad of droids isn't just an escort—it is an unbreakable formation." — Senior Droid Commander Vaelen Voss, Kuat Sector Overwatch


Welcome, Commander

Welcome to the comprehensive field manual for the Droid Commander, SWG Secura's premier tactical pet-command profession.

Whether you are an engineer seeking to orchestrate mechanized warfare, an ex-military officer commanding elite battle droids, or a mercenary tactician turning the tide of the Galactic Civil War, the Droid Commander allows you to command up to seven specialized combat droids simultaneously through an intuitive, real-time command console and dynamic tactical team doctrines.

This guide provides everything you need to know: from summoning your first Vanguard tank to orchestrating multi-squad artillery barrages, toggling between Balanced, Defensive, and Offensive team doctrines, understanding dynamic slot scaling, and mastering your combat directives and expertise specializations.


Profession Overview & Lore Identity

The Philosophy of the Mechanized Commander

Unlike traditional beast tamers or creature handlers who rely on instinct and primal loyalty, the Droid Commander operates as a battlefield general. You do not simply unleash pets to wander and attack—you issue synchronized telemetry coordinates, coordinate concentrated crossfire, order defensive phalanx shields, and call down timed artillery strikes.

                    ┌─────────────────────────┐
                    │     DROID COMMANDER     │
                    │   (Battlefield Leader)  │
                    └────────────┬────────────┘
                                 │
     ┌──────────────────┬────────┴─────────┬──────────────────┐
     ▼                  ▼                  ▼                  ▼
┌──────────────┐ ┌──────────────┐ ┌──────────────┐ ┌──────────────┐
│   SQUAD 1    │ │   SQUAD 2    │ │   SQUAD 3    │ │   SQUAD 4    │
│   Vanguard   │ │Line Infantry │ │ Fire Support │ │  Auxiliary   │
│ (Heavy Tank) │ │ (Assault)    │ │ (Artillery)  │ │ (Field Medic)│
└──────────────┘ └──────────────┘ └──────────────┘ └──────────────┘

Key Character Attributes


Core Gameplay: The Ultimate Solo Tactician

The Solo Commander Experience (Intended Gameplay)

The Droid Commander is engineered first and foremost as a comprehensive solo progression profession.

When exploring the galaxy alone, hunting legendary beasts, clearing hostile planetary bunkers, or tackling difficult solo content, the Droid Commander commands a personal 7-droid battle platoon. You act as your own self-sufficient strike team: your Vanguard holds aggro, your Line Infantry applies relentless assault pressure, your Fire Support droids rain down heavy bombardments, and your Auxiliary droids repair and shield your frontline.

Group Content & Multiplayer Balance (The Single-Callable Rule)

To preserve dungeon balance, class diversity, and encounter mechanics during group raids and high-end instances:


The Droid Commander Console (/droidcommander or G)

The heart of your platoon management is the custom Droid Commander Console, fully rendered with high-tech Aurebesh telemetry and optimized for both 1080p and 4K Ultra HD resolutions.

+---------------------------------------------------------------------------------------+
| [ BALANCED TEAM ]  [ DEFENSIVE TEAM ]  [ OFFENSIVE TEAM ]          [ RECALL ALL ] [X] |
+---------------------------------------------------------------------------------------+
|  SQUAD 1: VANGUARD        SQUAD 2: LINE INFANTRY          SQUAD 3: FIRE SUPPORT       |
|  +-----------------+      +----+ +----+ +----+            +---------+ +---------+     |
|  |  [3D PREVIEW]   |      |3D  | |3D  | |3D  |            | 3D      | | 3D      |     |
|  |  Droideka Mk II |      |B1-A| |B1-B| |B1-C|            | Probot  | | Dark Trp|     |
|  |  HP: 100% [ACT] |      |    | |    | |    |            |         | |         |     |
|  +-----------------+      +----+ +----+ +----+            +---------+ +---------+     |
|  [ TOGGLE SQUAD 1 ]       [ TOGGLE SQUAD 2 ]              [ TOGGLE SQUAD 3 ]          |
+---------------------------------------------------------------------------------------+
|  SQUAD 4: AUXILIARY DRONE                                 [ SQUAD TELEMETRY ]         |
|  +-----------------+                                      * Active Units: 7/7         |
|  |  [3D PREVIEW]   |                                      * Doctrine: BALANCED        |
|  |  Medical Droid  |                                      * Platoon DPS:  1,960/s     |
|  +-----------------+                                      [ SAVE ]    [ DEPLOY ]      |
+---------------------------------------------------------------------------------------+

Accessing & Using the UI

  1. Open the Console: Type /droidcommander in chat, select Droid Commander from your radial menu, or press the default hotkey G.
  2. Instant ESC Dismissal: Close the window instantly at any time by tapping ESC or clicking the [X] close button.
  3. Dynamic Team Doctrines: Switch seamlessly between three specialized battle formations using the top tabs:
    • Balanced Team (Standard 1-3-2-1 formation)
    • Defensive Team (Fortified 2-2-1-2 formation with Dual Medics)
    • Offensive Team (Heavy Bombardment 1-2-3-1 formation with Triple Artillery)
  4. Dynamic Flow Resizing: The squad window automatically re-packs and scales its layout dynamically when switching doctrines. All 7 slots fit cleanly within the viewport without any awkward dead space or scrolling!
  5. Tactical Hover Tooltips: Hover your cursor over any team tab to see an instant military-tactical readout detailing combat bonuses, armor ratings, DPS limits, and special protocols.
  6. Universal Drag & Drop: Drag any combat Droid Control Device (DCD) directly from your Datapad into any squad slot. Assign any combat droid (Droidekas, Battle Droids, Dark Troopers, Probots, Assassin Droids, Medical Droids) to any slot!
  7. Interactive 3D Holograms: Each slot features a fully rendered 3D hologram of your slotted droid.
  8. Real-Time Telemetry: Monitor individual droid health bars, energy shields, and active states (STOWED, ACTIVE, IN COMBAT, INCAPACITATED) live from up to 150 meters away.
  9. Dynamic Master Button: The main command button at the bottom automatically alternates between DEPLOY (green, when units are stowed) and RECALL (yellow, when active units are in the field).

The Three Team Doctrines & Combat Bonuses

SWG Secura allows commanders to configure and switch between three distinct military doctrines. Each doctrine redistributes your 7 available droid slots across the 4 squad branches, dynamically adjusting damage output, survivability, and battlefield abilities:

========================================================================================
                          DROID COMMANDER TEAM DOCTRINE MATRIX
========================================================================================
Parameter ⚖️ Balanced Team 🛡️ Defensive Team ⚔️ Offensive Team
Tactical Role Versatile / Standard Combat Operations Heavy Fortification / High Survivability Maximum Firepower / Heavy Artillery Strike
Squad Formation 1 - 3 - 2 - 1 (7 Droids total) 2 - 2 - 1 - 2 (7 Droids total) 1 - 2 - 3 - 1 (7 Droids total)
Squad 1 (Vanguard) 1 Heavy Tank 2 Twin Heavy Tanks 1 Point Tank
Squad 2 (Line Infantry) 3 Assault Soldiers 2 Bulwark Soldiers 2 Shock Assault Soldiers
Squad 3 (Fire Support) 2 Heavy Gunners 1 Suppressive Gunner 3 Heavy Artillery Gunners
Squad 4 (Auxiliary) 1 Combat Field Medic 2 Field Hospital Medics 1 Combat Field Medic
Combined DPS Cap 2,000 DPS 1,500 DPS (Reduced DPS, maximum sustain) 2,500 DPS (Peak burst & sustained DPS)
Base Innate Armor +1,000 Kinetic & Energy +1,600 Kinetic & Energy (+60% baseline) +500 Kinetic & Energy (-50% baseline)
Vanguard Bonus Armor +1,500 Kinetic & Energy +2,500 Kinetic & Energy (Impenetrable wall) +1,000 Kinetic & Energy
Health: Vanguard 120% Max Health 150% Max Health 100% Max Health
Health: Line Infantry 80% Max Health 100% Max Health 70% Max Health
Health: Fire Support 60% Max Health 75% Max Health 50% Max Health
Health: Auxiliary 100% Max Health 120% Max Health 80% Max Health
Special Protocol • Automated Emergency Triage (< 75% Commander Health) • Dual-Medic Field Hospital: Doubled Emergency Triage healing frequency • Triple Artillery Battery Barrage: Maximum continuous area suppression
• Automated Emergency Triage (< 75% HP)

Doctrine Detailed Breakdown

1. ⚖️ Balanced Team Doctrine (1 - 3 - 2 - 1)

2. 🛡️ Defensive Team Doctrine (2 - 2 - 1 - 2)

3. ⚔️ Offensive Team Doctrine (1 - 2 - 3 - 1)


Auxiliary Medical Healing Protocols (Tiers 1–7)

Auxiliary Droids deployed in Squad 4 do not merely fight—they act as automated field combat medics that monitor the vital signs of both the Commander and their fellow squad units:

Automated Emergency Triage

Heal Protocol Key Command Name Baseline Healing Restored Cooldown
droid_medic_heal_1 Emergency Triage I 1,500 HP 12s
droid_medic_heal_2 Emergency Triage II 2,000 HP 12s
droid_medic_heal_3 Emergency Triage III 2,500 HP 12s
droid_medic_heal_4 Emergency Triage IV 3,000 HP 12s
droid_medic_heal_5 Emergency Triage V 3,600 HP 10s
droid_medic_heal_6 Emergency Triage VI 4,200 HP 10s
droid_medic_heal_7 Emergency Triage VII 5,000+ HP 8s

Droid Scaling Mechanics: Why You're Balanced, Not Overpowered!

[!IMPORTANT] Understanding Platoon Balance: When you deploy 7 combat droids, you are commanding an entire army. If all 7 droids operated at 100% standard Level 90 pet stats, a single player would deal over 5,000+ DPS with 120,000+ total HP, breaking game balance.

To create balanced, engaging gameplay, SWG Secura uses the Squad Balance Scaling System (DroidCommanderSquadBalanceManager).

How Balance Scaling Works

When spawned as part of your squad, each droid's active health and weapon damage are scaled to match their designated squad role and active team doctrine:

[Level 90 Combat Droid]
          │
          ▼
   [Squad Role Scaling] ─────► Vanguard: 100–150% HP, Line/Fire: 50–100% HP
          │
          ▼
  [Reinforced Chassis] ──────► +10% to +25% Max HP Boost (from Expertise)
          │
          ▼
   [Dynamic DPS Cap] ────────► 2,000 DPS (Balanced) | 1,500 DPS (Defensive) | 2,500 DPS (Offensive)

Key Takeaways for Players:

  1. The Dynamic DPS Ceiling: Your full squad outputs between 1,500 DPS (Defensive) and 2,500 DPS (Offensive), aligning perfectly with high-tier solo combat professions.
  2. Individual Durability: Droids in secondary squads have focused health pools. If you pull too many enemies or neglect your Vanguard's threat, your assault droids can and will be destroyed. You must use defensive directives and repair abilities actively!
  3. Your PCDs in Your Datapad Are 100% Safe: Scaling adjustments only apply to the temporary spawned creature in the world. Your actual DCDs/PCDs in your Datapad are completely read-only and never modified. If you call a droid individually without the squad system, it retains its full original crafted stats.

Tactical Directives & Combat Commands

As a Droid Commander, your combat toolbar is packed with active orders that control your squad in real time:

[ DIRECTIVES ] ──► [ Direct Fire ]      (Squad Focus Attack + Damage Buff)
               ──► [ Fire Support Salvo] (3x Heavy Artillery Barrages)
               ──► [ Vanguard Taunt ]   (Massive Threat Generation)
               ──► [ Weapons Free ]     (Multi-Target Free-Fire Engagement)
               ──► [ Nanite Field ]     (25% + 4,000 HP Squad Healing)
               ──► [ Phalanx Stance ]   (+2,000 Armor, +15% Glancing Blow)
               ──► [ Pincer Stance ]    (+15% Damage, +8% Crit, +50 Acc)

Directive Ability Breakdown

Attack Directives

Defensive & Threat Management

Repairs, Cleansing & Support

Tactical Capstones


Droideka Combat & Special Mechanics

The iconic Droideka (Destroyer Droid) has received specialized, authentic engineering within SWG Secura:

     [ Rolling Stance ] ────────► [ Unfold / Deploy ] ────────► [ Twin-Turret Fire ]
      High-speed transit           Combat deployment             32m engagement range

Expertise Trees

The Droid Commander features two comprehensive 45-point expertise trees arranged on a clean 7x5 tactical grid:

General Platoon Expertise

Focuses on personal core attributes, squad communication efficiency, droid armor, health, shield reinforcement, and emergency resets.

       Col 1        Col 2        Col 3        Col 4        Col 5        Col 6        Col 7
Row 1: [Endurance ] [          ] [Marksmansh] [          ] [ Evasion  ] [          ] [PainToler.] (Base Stats)
Row 2: [Transceiv.] [          ] [          ] [HardenedP.] [          ] [          ] [MultiWeap.] (Foundations)
Row 3: [HighCapac.] [          ] [          ] [Reinforced] [          ] [CombatFoc.] [Precision.] (Scaling)
Row 4: [FastReboot] [RapidTarg.] [          ] [ShieldShu.] [PlatoonEv.] [PointDefen] [          ] (Protocols)
Row 5: [          ] [          ] [          ] [TacticalR.] [          ] [          ] [          ] [CAPSTONE]

Specialization Expertise

Focuses on dedicated weapon proficiencies (Pistols, Carbines, Rifles) and specialized tactical directives.

       Col 1        Col 2        Col 3        Col 4        Col 5        Col 6        Col 7
Row 1: [PistolMas.] [          ] [          ] [CarbineMa.] [          ] [          ] [RifleMaste] (Weapons)
Row 2: [TargetMark] [          ] [          ] [NaniteFie.] [          ] [          ] [PhalanxPro] (Directives)
Row 3: [EMPDart   ] [SensorBlin] [          ] [ChassisBar] [Subroutine] [Calculated] [Suppressi.] (Upgrades)
Row 4: [          ] [ExposeWeak] [          ] [          ] [OverdriveB] [SyncOverl.] [          ] [CAPSTONES]

Profession Progression & Titles

As you advance through the four phases of the Droid Commander profession, you earn prestigious military and technical titles:

Phase / Rank Milestone Title Granted Character Title Key
Phase 1 Master Droid Operator class_droidcommander_phase1_master
Phase 2 Master Droid Coordinator class_droidcommander_phase2_master
Phase 3 Master Droid Tactician class_droidcommander_phase3_master
Phase 4 Master Master Droid Commander class_droidcommander_phase4_master
Novice Rank Novice Droid Commander combat_droidcommander_novice
Active Profession Droid Commander combat_droidcommander
Elder / Senior Veteran Senior Droid Commander combat_droidcommander_master

Commander's Field Manual: Tactical Tips & Best Practices

  1. Leverage the Right Doctrine for the Fight:
    • Balanced Team: Default to this for general adventuring and clearing standard mob packs.
    • Defensive Team: Switch to Defensive when facing high-threat world bosses or elite encounters. The Twin Vanguards and Dual Medics provide virtually unbreakable frontline durability.
    • Offensive Team: Switch to Offensive when you need to burn down stationary objectives or wipe large packs before they reach you. Maximize the 2,500 DPS cap and Triple Artillery barrages!
  2. Inspect Hover Tooltips: Hover over the team doctrine buttons in your console (G) at any time to quickly refresh your memory on the exact armor, health, and DPS modifiers of your active setup.
  3. Always Establish Aggro with Your Vanguard First: Before unleashing your Line Infantry or calling artillery strikes, command your Vanguard into point position and trigger Vanguard Taunt (dc_vg_taunt_1..2). This locks enemy attention onto your tankiest unit.
  4. Use Direct Fire for Priority Targets: Direct Fire (dc_df) commands all 7 droids to instantly converge their blasters onto a single target. Use this to burn down dangerous enemy healers, snipers, or boss adds rapidly.
  5. Keep Nanite Field on Standby: The Auxiliary Nanite Field (dc_aux_nanite_1) restores a massive 25% + 4,000 HP across your entire squad. Pair this with Subroutine Cleansing to instantly wipe bleed, poison, and fire DoTs off your droids.
  6. Master the Reset (Tactical Readiness): In high-stakes boss encounters, opening with Fire Support Salvo and Suppressing Volley, popping Tactical Readiness to instantly reset cooldowns, and immediately firing a second Salvo delivers devastating burst damage.
  7. Match Formations to the Situation:
    • Encountering heavy melee swarms? Shift into Phalanx Formation for +2,000 Armor and +15% Glancing Blow.
    • Burning down a stationary boss? Shift into Pincer Formation for +15% Damage and +8% Critical strike chance.

Good luck on the battlefield, Commander. May your batteries stay supercharged, your targeting telemetry remain true, and your platoon march ever victorious across the stars!